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Assassin's Creed: Tribe Rebel

Ubisoft New Product Idea

Submitted 6 years ago

The protagonist of the Assassins returns to the year 2000 from the year 2118 to take the role of an uncontacted indigenous tribesman/woman of the Amazonas. The game plot is to take down the juggernaut land grabbing mafia of cattle ranchers and loggers funded by mega industries (akin to their arch enemies the Templars), inflict serious losses on their money minting mechanisms until the forests are saved. The gameplay will involve stunning immersive visuals and motions of the Amazon rainforest, plush with its teeming wildlife and the halcyon sounds of nature. The player will face a double edged sword of keeping the mafia from taking down their tribe while at the same time, being wary of the tricks and dangers of the rainforest itself. The same concept can of course be extrapolated to an African tribal setting, tribes in India and so on. Ubisoft can do its due part in sensitising the young generations of today to appreciate nature atleast in the virtual if not the real world, in the hope that our posterity can stop the planet from being further depredated by human avarice.

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