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why 64DD is underrated?

Yes, the name sounds like a bra size. But if you gave this console a chance, you would've realized it was good.

This was marketed as an expansion pack to the Nintendo 64; a way of competing against the PlayStation with its 'disk drive', so it could prolong the life of the console, while also making it cheaper for developers to bring out more games to it, as the N64 cartridges were not cheap to develop for.

It was a device that slotted to the N64, with disks being able to be used instead of a cartridge for a game, but there were some titles where both were required.

After years of it being hinted at in interviews, ever since the launch of the N64 in 1996, it was released in Japan on the 1st December 1999, and its timing couldn't have been worse.

The Sega Dreamcast had been released earlier in the year, and the PlayStation 2 only three months away from release.

64DD disks were much faster, more flexible and durable than CD-ROMs, and they also have copy protection.

Why You Can't See 4K

Most humans can see only a very minor improvement in picture quality between 1080 and 4K screens. This is because a 4K screen has about 8.3 million pixels but the human eye has only about 6 million "cones" which see color. Of those 6 million cones, there are blind spots and focus area's which further diminish the effective input of the human eye.

.There are only two controller ports on PlayStation despite many games supporting four players. You need the MultiTap accessory to be able to plug four controllers in.

What really counts is the number of times per second that the screen displays a new image, aka Frame Rate. Humans see continuously and not in "frames" but somewhere beyond 100 refreshes per second, we just can't perceive the difference.

when you have better graphics you are sacrificing frame rate.Sacrificing frame rate for graphics is not worth it.

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